In addition to this, multiple successful punches in quick succession will grant a brief slow motion effect, which is triggered if Mr. It feels cheap to have a perfectly omniscient view of the entire screen, and granted the ability to know what rooms are safe at a glance to vanish in and out of, but without this gameplay allowance, it would be nearly impossible. Shifty lets the player see into different rooms, which is arguably much more power than any teleportation ability can provide. ![]() From a top-down gameplay perspective, Mr. It's an admittedly thrilling power fantasy to vanish out of sight, but the most powerful ability is a gameplay contrivance. The enemies react appropriately slowly and also severely lack trigger discipline, as they will consistently shoot each other in the back, or get blown up by a missile that was chasing a teleporting thief who suddenly wasn't there. There are a few powerful weapons to pick up such as pipes, or keyboards to chuck in an enemy's direction, but most of the time you will be punching with your fists. ![]() Shifty refuses to use guns for some reason, but this isn't out of a superhero's non-lethal code like Batman, as he consistently punches enemies so hard they fly out of the buildings' windows, plummeting hundreds of feet to their death on the pavement below. Enemies go down in just a couple of punches, but their ranged weapons mean that clever positioning and movement are required for success, especially against the ridiculously large groups of enemies you are sometimes faced with. This leads to some incredibly tense and exciting action sequences, akin to Nightcrawler's attack on the White House in the second X-Men film. However, with his teleportation abilities, he can easily poof out of the way, either behind an enemy to deliver a punch, or into different rooms and hiding spaces. Enemies are usually armed with firearms, and similarly to Hotline Miami's system, Mr. Shifty from a top-down perspective, and can teleport short distances five times before a cool down, which then imacts the rest of the mechanics. The vibrant aesthetic is complemented by an upbeat, exciting soundtrack, which is a fantastic background to brutally punch people in the face to.Īny seasoned gamer will fully understand the mechanics within just a couple seconds of play, since they are relatively simple to understand and execute. Shifty teleports around the level, leaving small puffs of smoke in his wake. The art style is very pleasing to the eye, a sort of cel-shaded comic book style that suits the setting well, especially how Mr. The goal is to obtain something for some reason or another it's honestly not very important in the light of the cartoonish villains and over the top setting.ĭo not expect a mind-bending story or an intrigue-filled adventure. Shifty, a thief-superhero hybrid, it is your job to punch your way through the hundreds of faceless goons through many floors of a gigantic skyscraper of sorts, supported by a partner named Nyx. However, the story is so shallow that this isn't a problem at all. ![]() Shifty's story throws players right into the game, without any introductory cut-scene or setup, which would normally be jarring.
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